
Price & Buy
- Normal
- $2.82
Mob Rule 


Sorcery
Oracle Text
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Format Legality
PioneerModernLegacyVintageDuel Commander
Competitive Play by Format
Top 8 decklists that played Mob Rule, by format.
No Top 8 appearances found for Mob Rule in the last year.
Details
- Set
- Crimson Vow Commander
- Rarity
- Rare
- Mana value
- 6
- Collector #
- 147
Non-foil
Recent Top-8 Decks Playing Mob Rule
No recent Top-8 decks have played this card.